For instance, this Halloween, right after the game launches, we're working on a new version of Junkenstein." To add a bit of extra colour, art director Dion Rogers elaborated, "You still get that same event experience but all new."įor those wondering whether all the new promised maps coming to Overwatch 2 will ever include the now redundant locations from the scrapped Assault game mode, Blizzard has said that it is looking into ways to reuse these, but this will come in the form of "taking the tone or the kit of a map and turning it into another version of that with a completely new game mode behind it," as Keller puts it. That's important to us, it's important for our game to reflect what's happening in the real world and for people to see that."Īs for how these seasonal events will be altered, Keller continued, "We are working on new events and new game modes coming in the future. Keller told us, "We will probably still run game modes and have a celebration for something that's happening in the real world. Likewise, there will be a similar approach to tackling seasonal events, even if they will be offered up in a slightly different method to fit the new approximate nine-week long seasons. For example, game director Aaron Keller told us about how the Experimental Card is being used to rework Symmetra, but whatever does end up happening, "healing turrets won't be one of those things." We were told that certain features, such as the Experimental Card, aren't going anywhere, as Blizzard will be using that to continue to offer up proposed changes and unique modes. With Overwatch 2 almost acting as an update for the original, you might be wondering whether much of the experience we know today will change.
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